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co10_scud_confiscation - Printable Version

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co10_scud_confiscation - Nouty - 07-13-2012

This is a short and straight forward scenario, where you have to intercept a Takistani army convoy transporting SCUD launchers across the Chernarussian border for the insurgents, and take the SCUD's back home intact as evidence of the arms trafficing. 

The mission is on the server but it's got a couple of bugs. The mission still works so feel free to play it on sunday.
I noticed a few issues that need fixing from the short try we had tonight:
- M136's missing rockets
- Need to add a little time before the insurgents arrive at the meeting
- Streamline briefing Smile
- Add a safety function for Variable Wink

If you play this and think of anything else that this mission might need, or if you notice any more bugs or issues, please let me know and I'll try to fix and add stuff as much as possible for Tuesday.


co08_scud_confiscation - Variable - 07-16-2012

(07-13-2012, 10:54 PM)Nouty link Wrote: Add a safety function for Variable Wink
My safety is my finger :p


Re: co08_scud_confiscation - Nouty - 07-17-2012

Mission updated to version 2.
Changelog:
- The M136 now have rockets
- Removed the ammo box
- Insurgents now take longer to arrive
- Briefing streamlined
- Added some patrols outside of the target area
- Made some minor adjustments to QRF

Will send the updated mission file to Variables mail before tonights games, so if the player count allows, maybe we can give it another go.

To-do-list:
- Add weapon pool to briefing
- Replace Javelin with unguided rockets, such as MAAWS, if the Javelin can't get a lock on targets


Re: co08_scud_confiscation - Variable - 07-20-2012

Mission updated on the server. Thanks Nouty!



Re: co10_scud_confiscation - Nouty - 10-02-2012

Mission updated!
-Added two player slots to make it co10
-Added an engineer in the squad so you can fix SCUD's if any accidental damage occurs
-Replaced Javelin with MAAWS because of the weird clutter that prevents the magic autolock from working
-Changed mission objectives so you now have to only take one SCUD with you and destroy the other
-Changed briefing accordingly



Re: co10_scud_confiscation - Variable - 10-03-2012

Uploaded!