centering the map for briefing - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: Mission Making (http://forum.ciahome.net/forumdisplay.php?fid=8) +--- Thread: centering the map for briefing (/showthread.php?tid=1754) |
centering the map for briefing - RKDmitriyev - 12-07-2009 Okay...I've never finished making an OFP mission before. I'm almost done, but I hit a snag. How do you make the map center on a certain location when the briefing loads? This is used in almost every mission I've ever seen, so that people don't have to scroll through to see where they're starting. So, for example, in "Steal the Car," the map is centered near La Trinite when the mission loads. I can't figure out how to do that.  :o :-[ : Could someone point me in the right direction? EDIT: I never finished EDITING an OFP mission, that is. Re: centering the map for briefing - Zwobot - 12-07-2009 I think the map is centered on where the very first playable unit is placed. To erase any doubts about the starting location place a marker in the editor and name it start. Then in the briefing do: Code: Your starting position is <a href="marker:start">here</a> Re: centering the map for briefing - RKDmitriyev - 12-07-2009 Quote:I think the map is centered on where the very first playable unit is placed. Not on my computer, it isn't. The second suggestion is good, though. I had forgotten to do that. Re: centering the map for briefing - Overlord - 12-08-2009 Your second solution is right Zwobot, remember maps in mission with different groups/units with own objectives? Re: centering the map for briefing - RKDmitriyev - 12-09-2009 (12-07-2009, 08:26 PM)RKDmitriyev link Wrote:Quote:I think the map is centered on where the very first playable unit is placed. Or maybe it is? It seems that it is in the mission editor, but not in the actual mission, or something. Bah, I just included a briefing link and then submitted that mission for beta testing. The map was fairly close to where the action was supposed to be, anyway. ;D |