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Removing vehicle explosions - WGL? - Printable Version

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Removing vehicle explosions - WGL? - Marto - 10-31-2009

Anyone know how to remove the vehicle explosion effect in WGL? I want to place two destroyed BMP's (this setdammage 1) but I don't want them to be exploding at the start of the mission - just black and knocked out. ???


Re: Removing vehicle explosions - WGL? - Zwobot - 10-31-2009

Can you use a BIS BMP instead?


Re: Removing vehicle explosions - WGL? - Marto - 10-31-2009

For one I can, the other is a BMP-3.... I've set dammage to 0.9 and locked the empty vehicle - best I can do for now... It's for Rye times Pt 2 so same vehicles need to be present for continuaty... Smile


Re: Removing vehicle explosions - WGL? - Marto - 10-31-2009

Just tried a BIS vehicle - blows up with same effects....  :-[


Re: Removing vehicle explosions - WGL? - Overlord - 10-31-2009

What if you use the wrecks? They should be damaged at start.


Re: Removing vehicle explosions - WGL? - Marto - 11-01-2009

(10-31-2009, 03:17 PM)Overlord link Wrote: What if you use the wrecks? They should be damaged at start.

Only one I could find was MTLB wreck - are there others? ie BMP etc


Re: Removing vehicle explosions - WGL? - Overlord - 11-01-2009

Guess not, if you want to use WGL wrecks. I think it's only BIS wrecks (jeep, M113 etc) available.


Re: Removing vehicle explosions - WGL? - Marto - 11-01-2009

Yeah couldnt find any bmp's...


Re: Removing vehicle explosions - WGL? - Overlord - 11-01-2009

Could be dangerous if the mission start among those wrecks Smile