I am making a new mission. One, I hope, with a difference. Its and Attack and Defend, but with an entirely different form of balance. It has been designed to emulate a British Army Strike Operation in Iraq. There is the west side who are well armed and have some heavy armour with a script to protect against the unrealistically powerful AT weapons, and have air support, but are severly limited in number. On the other side, are the insurgents. They are, due to a script, without number but armed with low quality weapons (JAM HD). I hope to encourage insurgent style behaviour from the defending team, meaning setting up ambushes, and not fight the Coalition troops in one on one fights. It should also emphasise teamwork on both sides.
Hi, anyone know how I turn off ALL lights on Trinity (except using day)?
<lightIsOff nearestObject / nearestID> seems to be an unnecessary awkward way of doing it
Yes, it's a night-mission
Note that all of these missions have been made many years ago, ie in 2003-2004, so they are not quite top-of-the-line productions. I am however working hard on bringing more excitement to them by using methods I've learned over the years.
Converted and released missions:
Snapcount (1-3 C)
Description: Get to the perfect position to take out the visiting Russian General.
Trespassing (1-5 C)
Description: Create havoc on the Statton island.
Laser Rangers (1-7 C)
Description: Seize the hostile valley with Laser Guided weaponry.
The Farm (1-7 C)
Description: Salvage the stolen property.
Laser Rangers SE (1-11 C)
Description: Extended Laser Rangers with more objectives.
---
Stanch Rangers 1 (1-10 C)version 2.21: Jan 2009
Description: Only the airfield remains in friendly control. Defend it at all costs so we can start striking back.
Stanch Rangers 2 (1-15 C)21.12.2008
Description: With the help of newly acquired high-tech weaponry your mission is to encapture the town of Rivlin.
Stanch Rangers 3 (1-10 C)11.1.2009
Description: Bang your way through the darkness and destroy the enemy gunships.
Stanch Rangers 4 (1-12 C)
Stanch Rangers 5 (1-15 C)
general notes:
-all missions originally made for multiplayer, I have not made any single player missions
-missions were made utilizing the SES-addons, which is why there might be some crazy substitutes (e.g. Russians using littlebird)
Note, this is competely beta, and was made for myself not for release. However, Zwobot asked if id upload it so I have.
Model Changes.
US troops changed to the Blackblood equivalents. Ie, standard infantry have been changed to his DPM SAS with various hiddenselections changed to make them more like light infantry units. Desert troops have been changed to his Desert Paras. Black ops are now Mostly's SAS.
Weapons changed to nearest British equivalents, all done by UKF.
M16->SA80 Ironsights
M60->GPMG
LAW->LAW80
G36->SA80 Susat
M21-> L96A1
Etc.