class ace_medical_blood_enabledFor { value = 2; typeName = "SCALAR"; force = 1; }; class ace_common_forceAllSettings { value = 0; typeName = "BOOL"; }; class ace_common_checkPBOsAction { value = 0; typeName = "SCALAR"; force = 1; }; class ace_common_checkPBOsCheckAll { value = 0; typeName = "BOOL"; force = 1; }; class ace_common_checkPBOsWhitelist { value = "[]"; typeName = "STRING"; force = 1; }; class ace_cookoff_enable { value = 1; typeName = "BOOL"; force = 1; }; class ace_cookoff_enableAmmobox { value = 1; typeName = "BOOL"; force = 1; }; class ace_cookoff_enableAmmoCookoff { value = 1; typeName = "BOOL"; force = 1; }; class ace_finger_enabled { value = 1; typeName = "BOOL"; force = 1; }; class ace_finger_maxRange { value = 4; typeName = "SCALAR"; force = 1; }; class ace_frag_enabled { value = 1; typeName = "BOOL"; force = 1; }; class ace_frag_spallEnabled { value = 0; typeName = "BOOL"; force = 1; }; class ace_frag_reflectionsEnabled { value = 0; typeName = "BOOL"; force = 1; }; class ace_frag_maxTrack { value = 500; typeName = "SCALAR"; force = 1; }; class ace_frag_maxTrackPerFrame { value = 50; typeName = "SCALAR"; force = 1; }; class ace_frag_enableDebugTrace { value = 0; typeName = "BOOL"; force = 1; }; class ace_gforces_enabledFor { value = 0; typeName = "SCALAR"; force = 1; }; class ace_goggles_effects { value = 2; typeName = "SCALAR"; force = 1; }; class ace_hitreactions_minDamageToTrigger { value = 0.1; typeName = "SCALAR"; force = 1; }; class ace_interaction_enableTeamManagement { value = 1; typeName = "BOOL"; force = 1; }; class ace_laser_dispersionCount { value = 2; typeName = "SCALAR"; force = 1; }; class ace_laserpointer_enabled { value = 1; typeName = "BOOL"; force = 1; }; class ace_magazinerepack_timePerAmmo { value = 1.5; typeName = "SCALAR"; force = 1; }; class ace_magazinerepack_timePerMagazine { value = 2; typeName = "SCALAR"; force = 1; }; class ace_magazinerepack_timePerBeltLink { value = 8; typeName = "SCALAR"; force = 1; }; class ace_map_BFT_Interval { value = 1; typeName = "SCALAR"; force = 1; }; class ace_map_BFT_Enabled { value = 0; typeName = "BOOL"; force = 1; }; class ace_map_BFT_HideAiGroups { value = 0; typeName = "BOOL"; force = 1; }; class ace_map_BFT_ShowPlayerNames { value = 0; typeName = "BOOL"; force = 1; }; class ace_map_mapIllumination { value = 1; typeName = "BOOL"; force = 1; }; class ace_map_mapGlow { value = 1; typeName = "BOOL"; force = 1; }; class ace_map_mapShake { value = 1; typeName = "BOOL"; force = 1; }; class ace_map_mapLimitZoom { value = 0; typeName = "BOOL"; force = 1; }; class ace_map_mapShowCursorCoordinates { value = 1; typeName = "BOOL"; force = 1; }; class ace_map_defaultChannel { value = -1; typeName = "SCALAR"; force = 1; }; class ace_map_gestures_enabled { value = 1; typeName = "BOOL"; force = 1; }; class ace_map_gestures_maxRange { value = 7; typeName = "SCALAR"; force = 1; }; class ace_map_gestures_interval { value = 0.03; typeName = "SCALAR"; force = 1; }; class ace_map_gestures_groupColorConfigurations { typeName = "ARRAY"; force = 1; }; class ace_map_gestures_groupColorConfigurationMapping { typeName = "ARRAY"; force = 1; }; class ace_medical_level { value = 1; typeName = "SCALAR"; force = 1; }; class ace_medical_medicSetting { value = 1; typeName = "SCALAR"; force = 1; }; class ace_medical_increaseTrainingInLocations { value = 0; typeName = "BOOL"; force = 1; }; class ace_medical_enableFor { value = 0; typeName = "SCALAR"; force = 1; }; class ace_medical_enableOverdosing { value = 1; typeName = "BOOL"; force = 1; }; class ace_medical_bleedingCoefficient { value = 1; typeName = "SCALAR"; force = 1; }; class ace_medical_painCoefficient { value = 1; typeName = "SCALAR"; force = 1; }; class ace_medical_enableAirway { value = 0; typeName = "BOOL"; force = 1; }; class ace_medical_enableFractures { value = 0; typeName = "BOOL"; force = 1; }; class ace_medical_enableAdvancedWounds { value = 0; typeName = "BOOL"; force = 1; }; class ace_medical_enableVehicleCrashes { value = 1; typeName = "BOOL"; force = 1; }; class ace_medical_enableScreams { value = 1; typeName = "BOOL"; force = 1; }; class ace_medical_playerDamageThreshold { value = 1; typeName = "SCALAR"; force = 1; }; class ace_medical_AIDamageThreshold { value = 1; typeName = "SCALAR"; force = 1; }; class ace_medical_enableUnconsciousnessAI { value = 1; typeName = "SCALAR"; force = 1; }; class ace_medical_remoteControlledAI { value = 1; typeName = "BOOL"; force = 1; }; class ace_medical_preventInstaDeath { value = 0; typeName = "BOOL"; force = 1; }; class ace_medical_enableRevive { value = 0; typeName = "SCALAR"; force = 1; }; class ace_medical_maxReviveTime { value = 120; typeName = "SCALAR"; force = 1; }; class ace_medical_amountOfReviveLives { value = -1; typeName = "SCALAR"; force = 1; }; class ace_medical_allowDeadBodyMovement { value = 1; typeName = "BOOL"; force = 1; }; class ace_medical_allowLitterCreation { value = 1; typeName = "BOOL"; force = 1; }; class ace_medical_litterSimulationDetail { value = 3; typeName = "SCALAR"; force = 1; }; class ace_medical_litterCleanUpDelay { value = 0; typeName = "SCALAR"; force = 1; }; class ace_medical_medicSetting_basicEpi { value = 0; typeName = "SCALAR"; force = 1; }; class ace_medical_medicSetting_PAK { value = 1; typeName = "SCALAR"; force = 1; }; class ace_medical_medicSetting_SurgicalKit { value = 1; typeName = "SCALAR"; force = 1; }; class ace_medical_consumeItem_PAK { value = 0; typeName = "SCALAR"; force = 1; }; class ace_medical_consumeItem_SurgicalKit { value = 0; typeName = "SCALAR"; force = 1; }; class ace_medical_useLocation_basicEpi { value = 0; typeName = "SCALAR"; force = 1; }; class ace_medical_useLocation_PAK { value = 3; typeName = "SCALAR"; force = 1; }; class ace_medical_useLocation_SurgicalKit { value = 2; typeName = "SCALAR"; force = 1; }; class ace_medical_useCondition_PAK { value = 0; typeName = "SCALAR"; force = 1; }; class ace_medical_useCondition_SurgicalKit { value = 0; typeName = "SCALAR"; force = 1; }; class ace_medical_keepLocalSettingsSynced { value = 1; typeName = "BOOL"; force = 1; }; class ace_medical_healHitPointAfterAdvBandage { value = 0; typeName = "BOOL"; force = 1; }; class ace_medical_painIsOnlySuppressed { value = 0; typeName = "BOOL"; force = 1; }; class ace_medical_allowUnconsciousAnimationOnTreatment { value = 0; typeName = "BOOL"; force = 1; }; class ace_medical_moveUnitsFromGroupOnUnconscious { value = 0; typeName = "BOOL"; force = 1; }; class ace_medical_delayUnconCaptive { value = 3; typeName = "SCALAR"; force = 1; }; class ace_medical_ai_enabledFor { value = 2; typeName = "SCALAR"; force = 1; }; class ace_medical_menu_allow { value = 1; typeName = "SCALAR"; force = 1; }; class ace_medical_menu_maxRange { value = 3; typeName = "SCALAR"; force = 1; }; class ace_microdagr_mapDataAvailable { value = 2; typeName = "SCALAR"; force = 1; }; class ace_mk6mortar_airResistanceEnabled { value = 0; typeName = "BOOL"; force = 1; }; class ace_mk6mortar_allowComputerRangefinder { value = 1; typeName = "BOOL"; force = 1; }; class ace_mk6mortar_allowCompass { value = 1; typeName = "BOOL"; force = 1; }; class ace_mk6mortar_useAmmoHandling { value = 0; typeName = "BOOL"; force = 1; }; class ace_nametags_showCursorTagForVehicles { value = 0; typeName = "BOOL"; force = 1; }; class ace_nametags_playerNamesViewDistance { value = 5; typeName = "SCALAR"; force = 1; }; class ace_nametags_playerNamesMaxAlpha { value = 0.8; typeName = "SCALAR"; force = 1; }; class ace_nightvision_disableNVGsWithSights { value = 0; typeName = "BOOL"; force = 1; }; class ace_overheating_overheatingDispersion { value = 1; typeName = "BOOL"; force = 1; }; class ace_overheating_unJamOnreload { value = 0; typeName = "BOOL"; force = 1; }; class ace_overheating_unJamFailChance { value = 0.1; typeName = "SCALAR"; force = 1; }; class ace_overheating_enabled { value = 1; typeName = "BOOL"; force = 1; }; class ace_rearm_level { value = 0; typeName = "SCALAR"; force = 1; }; class ace_refuel_rate { value = 1; typeName = "SCALAR"; force = 1; }; class ace_repair_engineerSetting_repair { value = 1; typeName = "SCALAR"; force = 1; }; class ace_repair_engineerSetting_wheel { value = 0; typeName = "SCALAR"; force = 1; }; class ace_repair_repairDamageThreshold { value = 0.6; typeName = "SCALAR"; force = 1; }; class ace_repair_repairDamageThreshold_engineer { value = 0.4; typeName = "SCALAR"; force = 1; }; class ace_repair_consumeItem_toolKit { value = 0; typeName = "SCALAR"; force = 1; }; class ace_repair_fullRepairLocation { value = 2; typeName = "SCALAR"; force = 1; }; class ace_repair_engineerSetting_fullRepair { value = 2; typeName = "SCALAR"; force = 1; }; class ace_repair_addSpareParts { value = 1; typeName = "BOOL"; force = 1; }; class ace_repair_wheelRepairRequiredItems { value = 0; typeName = "SCALAR"; force = 1; }; class ace_repair_autoShutOffEngineWhenStartingRepair { value = 0; typeName = "BOOL"; force = 1; }; class ace_respawn_savePreDeathGear { value = 0; typeName = "BOOL"; force = 1; }; class ace_respawn_removeDeadBodiesDisconnected { value = 1; typeName = "BOOL"; force = 1; }; class ace_respawn_bodyRemoveTimer { value = 0; typeName = "SCALAR"; force = 1; }; class ace_spectator_filterUnits { value = 2; typeName = "SCALAR"; force = 1; }; class ace_spectator_filterSides { value = 0; typeName = "SCALAR"; force = 1; }; class ace_spectator_restrictModes { value = 0; typeName = "SCALAR"; force = 1; }; class ace_spectator_restrictVisions { value = 0; typeName = "SCALAR"; force = 1; }; class ace_switchunits_enableSwitchUnits { value = 0; typeName = "BOOL"; force = 1; }; class ace_switchunits_switchToWest { value = 0; typeName = "BOOL"; force = 1; }; class ace_switchunits_switchToEast { value = 0; typeName = "BOOL"; force = 1; }; class ace_switchunits_switchToIndependent { value = 0; typeName = "BOOL"; force = 1; }; class ace_switchunits_switchToCivilian { value = 0; typeName = "BOOL"; force = 1; }; class ace_switchunits_enableSafeZone { value = 1; typeName = "BOOL"; force = 1; }; class ace_switchunits_safeZoneRadius { value = 100; typeName = "SCALAR"; force = 1; }; class ace_ui_allowSelectiveUI { value = 1; typeName = "BOOL"; force = 1; }; class ace_vehiclelock_defaultLockpickStrength { value = 10; typeName = "SCALAR"; force = 1; }; class ace_vehiclelock_lockVehicleInventory { value = 0; typeName = "BOOL"; force = 1; }; class ace_vehiclelock_vehicleStartingLockState { value = -1; typeName = "SCALAR"; force = 1; }; class ace_viewdistance_enabled { value = 1; typeName = "BOOL"; force = 1; }; class ace_viewdistance_limitViewDistance { value = 10000; typeName = "SCALAR"; force = 1; }; class ace_weather_enableServerController { value = 0; typeName = "BOOL"; force = 1; }; class ace_weather_useACEWeather { value = 0; typeName = "BOOL"; force = 1; }; class ace_weather_syncRain { value = 0; typeName = "BOOL"; force = 1; }; class ace_weather_syncWind { value = 0; typeName = "BOOL"; force = 1; }; class ace_weather_syncMisc { value = 0; typeName = "BOOL"; force = 1; }; class ace_weather_serverUpdateInterval { value = 60; typeName = "SCALAR"; force = 1; }; class ace_winddeflection_enabled { value = 1; typeName = "BOOL"; force = 1; }; class ace_winddeflection_vehicleEnabled { value = 1; typeName = "BOOL"; force = 1; }; class ace_winddeflection_simulationInterval { value = 0.05; typeName = "SCALAR"; force = 1; }; class ace_winddeflection_simulationRadius { value = 3000; typeName = "SCALAR"; force = 1; }; class ace_zeus_zeusAscension { value = 0; typeName = "BOOL"; force = 1; }; class ace_zeus_zeusBird { value = 0; typeName = "BOOL"; force = 1; }; class ace_zeus_remoteWind { value = 0; typeName = "BOOL"; force = 1; }; class ace_zeus_radioOrdnance { value = 0; typeName = "BOOL"; force = 1; }; class ace_zeus_revealMines { value = 0; typeName = "SCALAR"; force = 1; }; class ace_zeus_autoAddObjects { value = 0; typeName = "BOOL"; force = 1; }; class ace_advanced_fatigue_enabled { value = 1; typeName = "BOOL"; force = 1; }; class ace_advanced_fatigue_performanceFactor { value = 1; typeName = "SCALAR"; force = 1; }; class ace_advanced_fatigue_recoveryFactor { value = 1; typeName = "SCALAR"; force = 1; }; class ace_advanced_fatigue_loadFactor { value = 1; typeName = "SCALAR"; force = 1; }; class ace_advanced_fatigue_terrainGradientFactor { value = 1; typeName = "SCALAR"; force = 1; }; class ace_advanced_throwing_enablePickUp { value = 1; typeName = "BOOL"; force = 1; }; class ace_advanced_throwing_enablePickUpAttached { value = 1; typeName = "BOOL"; force = 1; }; class ace_captives_allowHandcuffOwnSide { value = 1; typeName = "BOOL"; force = 1; }; class ace_captives_requireSurrender { value = 1; typeName = "SCALAR"; force = 1; }; class ace_captives_allowSurrender { value = 1; typeName = "BOOL"; force = 1; }; class ace_cargo_enable { value = 1; typeName = "BOOL"; force = 1; }; class ace_explosives_requireSpecialist { value = 1; typeName = "BOOL"; force = 1; }; class ace_explosives_punishNonSpecialists { value = 1; typeName = "BOOL"; force = 1; }; class ace_explosives_explodeOnDefuse { value = 1; typeName = "BOOL"; force = 1; }; class ace_hearing_enableCombatDeafness { value = 0; typeName = "BOOL"; force = 1; }; class ace_hearing_earplugsVolume { value = 0.5; typeName = "SCALAR"; force = 1; }; class ace_hearing_unconsciousnessVolume { value = 0.4; typeName = "SCALAR"; force = 1; }; class ace_hearing_enabledForZeusUnits { value = 1; typeName = "BOOL"; force = 1; }; class ace_hearing_autoAddEarplugsToUnits { value = 1; typeName = "BOOL"; force = 1; }; class ace_advanced_ballistics_enabled { value = 1; typeName = "BOOL"; force = 1; }; class ace_advanced_ballistics_simulateForSnipers { value = 1; typeName = "BOOL"; force = 1; }; class ace_advanced_ballistics_simulateForGroupMembers { value = 0; typeName = "BOOL"; force = 1; }; class ace_advanced_ballistics_simulateForEveryone { value = 0; typeName = "BOOL"; force = 1; }; class ace_advanced_ballistics_disabledInFullAutoMode { value = 0; typeName = "BOOL"; force = 1; }; class ace_advanced_ballistics_ammoTemperatureEnabled { value = 1; typeName = "BOOL"; force = 1; }; class ace_advanced_ballistics_barrelLengthInfluenceEnabled { value = 1; typeName = "BOOL"; force = 1; }; class ace_advanced_ballistics_bulletTraceEnabled { value = 1; typeName = "BOOL"; force = 1; }; class ace_advanced_ballistics_simulationInterval { value = 0; typeName = "SCALAR"; force = 1; }; class ace_advanced_ballistics_simulationRadius { value = 3000; typeName = "SCALAR"; force = 1; }