I use this thread for posting FHQ scripts, one post for each, updating them if new versions become available. Please discuss in a different thread. Thanks.
Task Tracker
Current version 18.04.2018
18.03.2018:
- Fixed missing parent class FHQ in description.ext
18.04.2018:
- Added new functions for modifying tasks:
* FHQ_fnc_ttSetTaskTarget: Change a task target
* FHQ_fnc_ttSetTaskDescription: Change a task description
* FHQ_fnc_ttSetTaskTitle: Change a task title
* FHQ_fnc_ttSetTaskTitles: Change title and description
* FHQ_fnc_ttSetTaskTargetAndTitles: Change target, title and description
- Added new functions to add tasks from EdenTT:
* FHQ_fnc_ttAddTaskGroup: Adds an EdenTT defined group of tasks
* FHQ_fnc_ttAddBriefingGroup: Adds an EdenTT defined briefing
26.12.2018:
- Bugfixes
- Added a new function:
* FHQ_fnc_ttMissionFlow: Control mission flow
Weather effects
Current Version: This is a quick and dirty dump, of the one used in our framework, gonna update it to a standalone version later
Create Extraction.
Current Version: 03.04.2018
Changelog:
02.04.2018:
- The examples were commented out, naturally, but the last comment wasn't closed, so the rest of the file was ignored.
03.04.2018:
- Disabled ai on the chopper to enable combat extract.
FHQ Force Tracker
Script package and sample mission for a very low overhead Force Tracker. Can track friendly units but can also track enemy units if desired. Check the README.txt file in the mission folder for a description. Ask me if you need help