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Full Version: AiA Standalone Terrain Pack released
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http://forums.bistudio.com/showthread.ph...m-BI-in-A3

Includes all of the terrains from Arma 1 and Arma 2. I suppose we should substitute this for A3MP.
First:
[Image: HOORAY.gif]

Second,
Quote:========================
= Planned for future updates =
========================

Terrain specific lighting

So all the islands use Altis lightning? Can we use the A2 Lightning Fix addon with this then?
As far as I know, they all use the default Arma 2 lighting.
Nice! (I guess, anybody tried it?)
Still downloading the 6Gb version.
Seems a lot more polished than A3MP. Great mod.
(08-19-2014, 01:31 AM)Etzu link Wrote: [ -> ]Seems a lot more polished than A3MP. Great mod.

Plus, kju has the knowledge to continue updating it.
I might be imagining things but I feel that I'm getting a little better performance with this vs A3MP.
Yup, is pretty well done, with a view distance of 6000 i can play it without problems, not sure about large missions with a lot of players.
According to the BI thread, some issues still exist like that ground textures getting messed up bug.

hmm, my game froze when I switched from Takistan to Chernarus-New Mission in editor.

Also it looks like lighting is from Altis/Stratis.
edit: lighting fix still works http://forums.bistudio.com/showthread.ph...ost2756476

http://cloud-4.steampowered.com/ugc/6899...C8AE975D0/

http://cloud-4.steampowered.com/ugc/6899...C9F6F9AD3/
I assume this uses Reyhard's A3MP fixes right? I assume I won't need Reyhard's fixes if it already came with it, but the lighting fix I assume is not there so I should keep that addon?
Bah, AiATP crashes while playing the game as well. If it was just switching between islands, I could still bear it, but this is ridiculous. And the crashes generate unreadable minidumps, so I have no idea what to report.

I checked A3MP islands, object IDs look to be the same, so I'll go back to that for mission making.
(08-30-2014, 07:37 PM)Outlawz7 link Wrote: [ -> ]Bah, AiATP crashes while playing the game as well. If it was just switching between islands, I could still bear it, but this is ridiculous. And the crashes generate unreadable minidumps, so I have no idea what to report.

I checked A3MP islands, object IDs look to be the same, so I'll go back to that for mission making.

If you get a crash, pack up your rpt, mdmp and bidmp  and send it to dwarden at bistudio.com with the subject [Crash] and describe what happens. I already poked Pettka about the issue, I hope they fix it.
http://forums.bistudio.com/showthread.ph...ost2792118


This looks promising.


edit: editing that line resolved AiATP crashing for me. I loaded up all Sahranis, Takistan, Chernarus, Altis and previewed them, no crash.  :o ;D
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